Last week I shared my first impressions of Dark Deity, a recently released indie title available on Steam that appeals to fans of classic Fire Emblem titles from the GBA era. I expected that my progress in the game would be slow - I had it downloaded on the computer that my partner and I... Continue Reading →
I sometimes wonder if it is fair to continuously compare indie titles to series from AAA studios. Does Chucklefish ever tire of hearing that Wargroove is "medieval Advance Wars?" Would the minds behind Bug Fables prefer if their game wasn't constantly mentioned in the same breath as Paper Mario? These games are not just cheap... Continue Reading →
Ever since I threw my first snowball in Final Fantasy Tactics Advance, I fell in love with the world of strategy games. Moving characters on a grid and fighting bad guys, building your units by choosing their classes and weapons, and stories on the scale of the JRPGs I grew up on drew me to... Continue Reading →
Mastering systems is a major piece of the appeal of video games for me. I love it when I can dig into the mechanics of a title and develop a deep understanding for the possibilities, experimenting with different ideas to discover the most effective combinations of tools to succeed at the game. In games like... Continue Reading →
Because I don't have a large enough group in my nuclear family to play a session of Zombie World, today I'll be settling for looking at the cards and thinking about how cool they are.
At their best, extended challenges allow the heroes to put their unique traits on display while still working together as a team towards a single common goal.
The fun is in creating small puzzles with the monsters where they show off their unique strategies, allowing the players to be challenged in short but sweet bursts.
The weird contradiction of 7th Sea is a game that in its attempt to give you more freedom instead creates structures that restrict your creative freedom.
Where most RPGs have an experience point system for character advancement, 7th Sea instead focuses on the stories that you tell about your character.