Each new entry in my experience with Fire Emblem games helps to sharpen my understanding of why I like what I like, and the same has been true for my time with Vision Quest.
I've often read a sentiment from game developers that it is essentially a miracle anytime a video game is shipped. My experience helped me to have a deeper understanding of how true that is, but it also showed me how satisfying it can be to work on a game.
If you choose to play the game at a higher difficulty, Bug Fables gives you the tools you need in order to have a fighting chance at doing so.
Link's Awakening seemed like a nice, relaxing Zelda title - and then I got to this hellish nightmare.