I share my thoughts on the newest mechanics I have encountered while playing through Get in the Car, Loser!
Doing Difficulty Right – How the Hard Mode of Bug Fables Encourages You to Push Yourself
If you choose to play the game at a higher difficulty, Bug Fables gives you the tools you need in order to have a fighting chance at doing so.
Too Much Too Late – Reviewing Dragon Quest XI’s Weird Difficulty Curve
Dragon Quest XI S has great battle mechanics that require you to change your strategy for each boss - but waits until the post game to bring them in.
Cadence of Hyrule’s Game Modes Allow You to Play to the Beat of Your Own Drum
Cadence of Hyrule offers multiple ways to play the core experience, allowing lots of different players to experience it their way!
Phoenix Wright Gets Hard: Analyzing Difficulty in the Ace Attorney Series
How do you increase the difficulty level in a visual novel title?
Dreadlocke: Second Gym and Rebranding
An update on my Dreadlocke progress, and the challenge gets a new name.
Dreadlocke: The First Gym
An update on my playtest of my proposed Nuzlocke variant, the Dreadlocke.
New Pokemon Nuzlocke Challenge: The Dreadlocke
I try my hand at a new Pokemon challenge! You want to join me?
Difficulty and Video Games
Where do you prefer difficulty to come from?