Each new entry in my experience with Fire Emblem games helps to sharpen my understanding of why I like what I like, and the same has been true for my time with Vision Quest.
I'm curious to see if the Fury Bowser mechanic or something similar makes it into a future Mario title.
Not only is CrossCode a fun game, but it engages skillfully with how technology can both improve our lives or be misused by cruel actors.
Mainline Fire Emblem titles rarely acknowledge their own political messages, but Vision Quest explores these themes with nuance.
Super Mario 3D World disappointed me by playing too safe. Bowser's Fury may be the injection of something experimental I needed.
When I dismissed core elements of CrossCode on the basis that I wasn't enjoying how they worked at the time, I created a situation in which I gave myself a worse experience by refusing to engage the game as intended.
Vision Quest is a neat game built from familiar building blocks but with some new tools added to give an experience that feels fresh.
I share additional impressions about CrossCode, both good and bad, after making it to the game's first major dungeon.