The early potential Cris Tales showed feels squandered by the end of the third chapter.
Chicory’s Pretty Cute but I’m Not Sure I’m In the Right Mindset for It
Sometimes the circumstances in which you play a game make all the difference.
I’ve Reached Pyre’s Core Premise and I’m Excited for More
A mechanically dense, character focused RPG about overthrowing a corrupt regime? Yes please!
How Get in the Car, Loser! Serves as a Useful Blueprint for the Real-Life Fight Against Evil
Get in the Car, Loser! is a really good RPG; beyond that, it is also a timely lesson in how folks who feel powerless in the face of modern evil can work together to take a stand.
Skycrawl’s Evocative Worldbuilding Tools are an Excellent Companion for TTRPG Gamemasters
Skycrawl is a great supplement for adding sky adventures to your fantasy TTRPG, with a particular strength at evocative worldbuilding!
Pyre May Be the Most Fun I’ve Had Being Bad at Sports
My first impressions of the sports-like RPG from the creators of Hades!
Fire Emblem Warriors is Exactly the Kind of Crossover I Hope We’re Done Making
Even with my expectations set low compared to more recent musuo titles, I was still left disappointed.
I’m Still Reeling from Get in the Car, Loser!’s Powerful Third Act
I may not be going through the same struggles as Sam, but her experience with anxiety and self loathing was deeply familiar for me.
Night in the Woods and the Terror of Mundane Evil
"Bea's response is that the most terrifying things in life are deeply boring. Cruel bosses, getting sick without health insurance, the rent going up year after year - life doesn't need ghosts and zombies to be scary."
How Cris Tales’ Second Chapter Addressed Some of My Concerns for the Game
I was enjoying Cris Tales already, but the second chapter helped to alleviate some of my worries about how the game could go sideways,