The Gaming Diaries asks: "what is your ideal tabletop game?"
Sixteen: Training, Science, and Spirituality
It's time to go into more detail about deeper mechanics of the Myers-Briggs RPG.
Sixteen: The Job System
Today I talk about the classes available in my upcoming Myers-Briggs RPG.
Sixteen: The Core Mechanic is Born
I talk about my ideas for the core mechanic of this psychological tabletop adventure.
Sixteen: Fun with Acronyms
I talk a little bit about some progress I have made with the game's development.
Sixteen: The Myers-Briggs RPG is Finally Named!
After a long hiatus, I finally have some info about Myers-Briggs RPG, including a title!
Myers-Briggs RPG: The Four Temperaments
How Keirsey's temperaments will factor in to the class system.
Myers-Briggs RPG Update: The Real World
An explanation of some of the game mechanics in my homebrew tabletop game.
Myers-Briggs RPG: The Concept
I've taken the first step towards creating a psychological tabletop game.