When I was a young teenager my sister and I were still playing imagination games, essentially live action roleplays with no defined rules. We'd pick whatever show or game we were excited about at the time and port those characters and worlds into our play. We lived apart, but on certain weekends I would travel... Continue Reading →
Because I don't have a large enough group in my nuclear family to play a session of Zombie World, today I'll be settling for looking at the cards and thinking about how cool they are.
The core struggle of Masks is finding your identity, and that strong focus is what helps to set it apart as unique in the genre of superhero games.
I got a chance to play an upcoming expansion for Dungeon World, and it's quite the unique experience!
The fantasy genre often draws from the dark ages - how might the classes look different in the context of the Renaissance movement?
In this edition of Tabletop Tuesday, we explore the character types available in Monster of the Week!