Pokemon Sword and Shield add a lot of new features and address complaints about Sun and Moon, but perhaps overstep in their desire to streamline the experience.
Dragon Quest XI S has great battle mechanics that require you to change your strategy for each boss - but waits until the post game to bring them in.
It kind of seems like I'm supposed to play Pokemon Sword and Shield every day, but how practical is that for an adult schedule?
Typical JRPGs have you grind levels in battle, but my Dragon Quest XI S experience as of late has been all about grinding for casino tokens!
AI: The Somnium Files tells the same story across multiple parallel timelines, using each as an opportunity to spotlight different characters and themes.
Hobbits of Hyrule asks: what do I think of the Pokemon designs in each generation? Such a timely question as I make my way through Pokemon Sword!
During my playthrough of Dragon Quest XI S, one of the chapters seemed familiar - turns out I played it in a different game!
I thought a couple hours of Pokemon Sword would be plenty to share my first impressions, but there's a lot more to this game than I expected!