Tactics? In MY sports video game?
Chicory’s Second Half is Where it Truly Excels
The second half of Chicory is where the game fires on all cylinders.
Halfway Through Chicory, I’m Re-Evaluating My Thoughts on the Game
New traversal options? More compelling puzzles? Relatable depressed cast? Chicory is becoming more and more my style the more I play.
Reflections on Pyre; or, “Yeah, I’m Pretty Much a Sports God Now”
A story of frustrating defeat that opened the road to ultimate victory.
Hunter? I Barely Know Her! – Moon Hunters First Impressions
Check out my first impressions of this procedurally-generated action RPG from the makers of Boyfriend Dungeon!
Pyre and Chicory, Name a More Iconic Duo
"Ian, these games could not be more unrelated." Ah, but that's the point!
Halfway Through Cris Tales, It Feels Like What Works About the Game is Getting Left Behind
The early potential Cris Tales showed feels squandered by the end of the third chapter.
Chicory’s Pretty Cute but I’m Not Sure I’m In the Right Mindset for It
Sometimes the circumstances in which you play a game make all the difference.
I’ve Reached Pyre’s Core Premise and I’m Excited for More
A mechanically dense, character focused RPG about overthrowing a corrupt regime? Yes please!
How Get in the Car, Loser! Serves as a Useful Blueprint for the Real-Life Fight Against Evil
Get in the Car, Loser! is a really good RPG; beyond that, it is also a timely lesson in how folks who feel powerless in the face of modern evil can work together to take a stand.