There's nothing like a challenge run to rekindle my excitement for a game!
My Final Fire Emblem: Three Houses Run – Beginning the Ladies Only Challenge
Nothing gets me excited for a game quite like a challenge run: here's the one I'm doing for Fire Emblem Three Houses!
How Not to Make a Guide: Lessons Learned from My Three Houses All-Magic Run
In my efforts to create a useful guide for Three Houses, I instead caused myself a significant amount of headache. Here's what I learned from the experience.
Fire Emblem: Three Houses and the Illusion of Choice
I've enjoyed my time with Fire Emblem Three Houses, but the way they handle giving the player choices could use some serious work.
Just Different Enough – Fire Emblem Three Houses Dances the Razor’s Edge Between Replayable and Repetitive
Three Houses treads a gossamer thread between showing the world from different perspectives and giving us too much of the same.
Fire Emblem: Three Houses Class Guide
I share my thoughts on each standard class in the game as well as suggestions for how to use them!
Math at Murder School: Understanding the Battle Calculations of Fire Emblem Three Houses
Who says math is useless after high school? Use the power of math to help you on the battlefield at Garreg Mach Monastery!
Fire Emblem Three Houses Intermediate Guide – Learn from My Mistakes in Part Two and New Game+
Experience is the best teacher, and while I learned some of these tricks too late, perhaps sharing them with you will help you put them to the best use!
Fire Emblem: Three Houses – A Review of Part One, White Clouds
After nearly 45 hours just in part one, Three Houses feels like it might be two entire games.
Fire Emblem: Three Houses Beginner’s Guide – The Tricks I Wish I Realized Earlier in my Playthrough
From optimizing experience gain to speeding up play, this guide has all the tricks I wish I realized faster!