Even with my expectations set low compared to more recent musuo titles, I was still left disappointed.
There's both good and bad in Fire Emblem Warriors, but I am a bit worried that the parts that really work for me are the ones that are least likely to make their way over to Three Hopes.
To help me fully understand Three Hopes in context, I want to be familiar with the original Fire Emblem Warriors.
I share some concepts that I think would make for fun fighting styles for the characters I expect in Three Hopes!
I was so excited for Fire Emblem Warriors that I went through the trailer frame by frame looking for details!
Each new entry in my experience with Fire Emblem games helps to sharpen my understanding of why I like what I like, and the same has been true for my time with Vision Quest.
Mainline Fire Emblem titles rarely acknowledge their own political messages, but Vision Quest explores these themes with nuance.
Vision Quest is a neat game built from familiar building blocks but with some new tools added to give an experience that feels fresh.
Fire Emblem is one of my favorite all-time video game series. I have played almost every title with a western release and for many of them, my playtime exceeds hundreds of hours. I'll happily dive into Fire Emblem time and again to discover the varied support relationships of the characters, play through each story path,... Continue Reading →