I've often read a sentiment from game developers that it is essentially a miracle anytime a video game is shipped. My experience helped me to have a deeper understanding of how true that is, but it also showed me how satisfying it can be to work on a game.
Ever since I threw my first snowball in Final Fantasy Tactics Advance, I fell in love with the world of strategy games. Moving characters on a grid and fighting bad guys, building your units by choosing their classes and weapons, and stories on the scale of the JRPGs I grew up on drew me to... Continue Reading →
This year, I find myself fascinated with a different sort of question: what could Nintendo announce at E3 that would make me shut off my computer and think about my life choices?
Paper Mario: The Thousand-Year Door turns 16 years old this year, and here I am diving into its lore and fandom like I'm 12 years old all over again.
I sit down with my Dungeon Master to talk about the challenges we faced when introducing a group of roleplayers to Dungeons and Dragons for the first time!
Inspired by The Game Awards (mostly about what not to do), I rank the video games I covered on the blog in 2019!
Later Levels asks: where do you see blogging collaborations going in 2020? What an appropriate Charming and Open question!
Between the games released this year and the news of future games, 2019 has been an exciting year for TheLegendofZelda!