I share my thoughts on what we know and what I hope we can expect from Pokemon Sword and Pokemon Shield!
My Reactions to the Pokemon Direct (Before I’ve Actually Watched It)
It's 9:07, which means you probably know everything about the next Pokemon game before I do!
Daemon “Eh” Machina – Reviewing the Prototype Missions Demo
I played the Daemon X Machina Prototype Missions - here are my thoughts on the game so far!
Analyzing the New Features in the Fire Emblem Three Houses Direct Trailer
Lots of new mechanics are shown in the trailer for Fire Emblem Three Houses - let's talk about them!
School’s IN for Summer – How the Setting of Fire Emblem Three Houses Compliments the Series
If school seems like an odd choice for this tactical RPG, this article may help to shift that perspective!
Analyzing the Design of Into the Breach; or, Why Can’t I Stop Playing this Game?
Into the Breach grabbed me like few games ever have - I do some thinking about why that might be.
“Dance With the Game What Brung Ya” – Staying Faithful to Your Tabletop Campaign
As a game master, what do you do when you're feeling like leaving your current tabletop campaign?
No Room for Randomness – Removing the RNG from RPGs
I've noticed a trend of games which remove random chance from their mechanisms - let's talk about them!
Ryuutama’s ‘Dragonica’ is Valuable for Session Prep – As Long As You Aren’t Planning Combat Scenes
Ryuutama's monster manual is full of brilliant ideas when it comes to narrative, but it leaves something to be desired mechanically.
Comparison Isn’t Fair(ison) – Allowing Wargroove to Stand On Its Own
As a turn-based strategy veteran, I'm having to overcome a lot of bias to give Wargroove a fighting chance.